UX Encyclopedia
Uncovering user needs, behaviors, and pain points to inform design decisions.
Core Methods
- Ethnographic Studies, Contextual Inquiry, Diary Studies, Remote Usability Testing.
Principles
- Empathy over Assumption: Data-driven decisions beat personal bias.
Primary Roles
- UX Researcher, Research Ops, Cognitive Psychologist.
The aesthetic and functional application of typography, color, and layout.
Core Methods
- Style Tiles, Moodboarding, High-Fidelity Mockups, Visual Audits.
Principles
- Gestalt Laws: Proximity, Similarity, and Continuity guide visual grouping.
Primary Roles
- UI Designer, Visual Designer, Brand Designer.
Designing the fluid dialogue between users and the digital interface.
Core Methods
- State Transition Diagrams, Micro-interaction Mapping, Wireframing.
Principles
- Fitts’s Law: The time to acquire a target is a function of distance and size.
Primary Roles
- IxD Designer, Motion Designer, Product Designer.
Organizing, labeling, and structuring content to support findability.
Core Methods
- Card Sorting (Open/Closed), Tree Testing, Sitemap Mapping.
Principles
- Cognitive Load: Minimize the mental effort required to navigate.
Primary Roles
- Information Architect, Content Strategist.
Creating functional representations of a product to test concepts.
Core Methods
- Paper Prototyping, Click-through Wireframes, Logic-based Simulations.
Principles
- Fail Fast: Validate flows before writing production code.
Primary Roles
- UX Designer, Creative Technologist, UX Engineer.
A library of reusable components guided by clear standards.
Core Methods
- Atomic Audits, Tokenization, Pattern Documentation.
Principles
- Single Source of Truth: Aligning design and code via unified variables.
Primary Roles
- Design Systems Designer, UI Engineer, Systems Architect.
Connecting design output to business viability and user market fit.
Core Methods
- Lean Canvas, SWOT Analysis, Value Proposition Mapping.
Principles
- Viability vs. Desirability: Balancing business needs with user wants.
Primary Roles
- Product Manager, Lead Designer, UX Strategist.
Using language as a design material to guide and inform.
Core Methods
- Voice & Tone Audits, Microcopy Testing, Content Modeling.
Principles
- Clarity over Cleverness: Simple language reduces friction.
Primary Roles
- Content Designer, UX Writer, Copywriter.
Planning and organizing people and infrastructure to improve service quality.
Core Methods
- Service Blueprinting, Customer Journey Mapping, Ecosystem Maps.
Principles
- Co-creation: Involving all stakeholders in the design process.
Primary Roles
- Service Designer, Experience Researcher.
Ensuring products can be used by people with the widest range of abilities.
Core Methods
- Screen Reader Audits, Contrast Ratio Testing, Keyboard Navigation Tests.
Principles
- POUR: Perceivable, Operable, Understandable, Robust.
Primary Roles
- Accessibility Specialist, Inclusive Design Lead.
Applying learning science to enhance the user’s mastery of the product.
Core Methods
- Learning Path Mapping, Scaffolded Onboarding, Knowledge Gap Analysis.
Principles
- Zone of Proximal Development: Challenging users just enough to learn.
Primary Roles
- Instructional Designer, EdTech Specialist.
Optimizing the people, process, and craft of design at scale.
Core Methods
- Workflow Auditing, Toolstack Consolidation, Skill Matrix Mapping.
Principles
- Operational Excellence: Removing friction from the design workflow.
Primary Roles
- Design Ops Manager, Program Manager.
